When I started this RPG, I had 16 things on my todo list. Two lazy months and 6000 lines of code in, I still have exactly 16 things on my todo list. It started with stuff like
Make it move
Make more than one
Make it attack
Now there's
Finish linking machine states
AI: give units priorities based on the current influence, tension, and vulnerability maps
Figure out how the hell graphics get added...and find out where my artist has been >=(
This'll be my first game after having learned how to properly code and how not to make games. I have no idea what the current percent completed is, mainly since I haven't had a clue what the final product will look like (just letting the code drive me to my destination). I feel pressured to make everything perfect, but I do realize that I can't make everyone happy. I guess if no one whines about glitches and bugs, then I did my job well.
I really hate adding more shit to my todo list at this point, but I feel this is important:
Todo #17: Finish this game